Gaming Rankings

Top 35 companies ranked by AI visibility and market presence

Market:$282.3B (2024)
Growth:8.9% CAGR (2024-2030)
35companies
2
Silver

Tencent Gaming

World's largest gaming company by revenue; owns Riot Games 40% Epic...

1
Champion

Roblox

User-generated gaming platform with 70M+ daily active users...

3
Bronze

Take-Two Interactive

Publisher of GTA Red Dead NBA 2K franchises...

Complete Rankings

#1
Roblox

User-generated gaming platform with 70M+ daily active users

#2
Tencent Gaming

World's largest gaming company by revenue; owns Riot Games 40% Epic

#3
Take-Two Interactive

Publisher of GTA Red Dead NBA 2K franchises

#4
Playstation VR

Sony, PSVR2 2M+ units sold, 5% global VR market share, $200 price drop July 2024, Apple Vision Pro controller compatibility 2025

#5
Alienware
💰 $88400M

Dell gaming brand, parent $88.4B revenue FY2024, 18% gaming laptop market share, Area 51 with RTX 50 series launch CES 2025, consumer revenue down 19% Q1 2025

#6
Samsung Gear VR

Discontinued 2017, Oculus support ended 2020, Samsung XR service killed Sept 2020, new Android XR 'Project Moohan' 2025

#7
Meta Quest
💰 $16000M

Meta, Quest 3 launch Oct 2023 $499, 50M+ headsets sold total, 40% VR market share, Reality Labs $16B loss 2024

#8
Homido

VR headset brand, declining market presence 2024, smartphone-based VR, affordable headsets, limited distribution

#9
Microsoft HoloLens

Production paused 2024, HoloLens 2 final version, military contract IVAS, mixed reality pivot, limited commercial sales

#10
Razer
💰 $3500M

$3.5B revenue 2024, Blade Thunderbolt 5 laptop first 2024, 12% gaming peripherals market share, DeathAdder 20M+ units sold

#11
Turtle Beach
💰 $372.8M

$372.8M revenue 2024, Q4 record $146.1M (+47% YoY), VelocityOne Race launch 2024, 15-year console headset leader, $395-405M guidance 2025

#12
Asus ROG (Republic of Gamers)

Laptops, ZenBook/ROG/Vivobook lines

#13
ego AI
💰 $6.7M

$6.7M seed Oct 2025; Founded 2023 Hari; 9 employees San Francisco; 1M+ users first month Roblox; MEE6 partnership Discord; Accomplice AI social deduction game; Discord/Steam releases; AI Singapore/NUS/NTU partnerships; Computational training/serving support; Persistent sapient AI characters; 3D gaming worlds; Human-like NPCs; Character AI + Roblox hybrid; Gaming entertainment

#14
Trendex
💰 $4M

$4M+ funding (European/Asian investors including Benzema); $30M valuation; Wefunder raise; Founded Jul 2022 by Bonapersona/Alfonsi; YC S22; NBA partnerships Marcus Smart/Rudy Gobert May 2024; Gummys acquisition May 2024; Solana-based; Official athlete tokens; Decentralized fantasy football; SOL rewards; IRL memorabilia/meet-and-greets; Leading European athlete tokenization

#15
Novig
💰 $24.4M

$24.4M funding ($18M Series A Aug 2025 Forerunner lead, $6.4M Aug 2023); YC/NFX/Perceptive/Gaingels; Founded 2022; $2B+ trading volume since Sep 2024; 90%+ P2P trades; 50x volume growth; 3x retention vs competitors; Fastest-growing sports prediction market; CFTC approval seeking; House edge elimination; YC-backed

#16
Reforged Labs
💰 $3.2M

$3.2M revenue 2024 (up from $1.5M June 2024); $3.9M seed Aug 14 2024 DCM Ventures lead with YC/Goodwater Capital; 21 employees; Founded 2021 Robert Huynh/Oscar Xing Luo; Gaming industry AI video ads; Generative AI/recommender systems; Live content production; Intuition to insights; YC W22

#17
nunu.ai
💰 $8M

$8M total ($2M pre-seed 2024, $6M seed Mar 2025 TIRTA/a16z/YC/FOV); Founded 2022 San Francisco by Hux/Muntwyler/Schnyder; YC W23; 5 employees; Multimodal AI agents; Vision-based game testing; See/interact like humans; Interpretable gameplay insights; Test any game; Automated testing

#18
Gym Class
💰 $8M

$8M+ funding (a16z/YC/NBA/Warriors/Kevin Durant/Lonzo Ball/Andre Iguodala/Soma/Founders Inc/Danny Green/Zaza/Todd Rahul/Balaji); Meta Quest #1 4.9 stars 58K ratings; Millions downloads; NBA license 2023; MLB license 2025; 20 employees; Founded 2021 Justin Hubert/Paul Katsen; LA

#19
MagnaPlay

$500K funding YC/4M Holding/Phoenix Investment Club; Founded 2022 Portugal by Esteves/Rodrigues; YC W23; AI-powered game translation; 5x faster; Half price; 25+ languages; AI-assisted experts; SAAS workflow; Indie gaming localization; Reliable quality

#20
Activision Blizzard
💰 $69000M

Part of Microsoft (2023 acquisition for $69B) | World of Warcraft, Call of Duty | FY2024 revenue: $8B+ | Gaming powerhouse | Mobile gaming expansion

#21
EA Sports
💰 $7000M

Major game publisher | Sports franchises: FIFA, Madden, NBA Live | FY2024 revenue: $7B+ | Live service gaming model | Franchise sports games leader

#22
Discord

Communication platform for gaming | 200M+ monthly users | Free voice/text/video | Subscription: Nitro | Community focus | Investment from Tencent

#23
Nintendo
💰 $12800M

Nintendo Switch dominant console | FY2024 revenue: $12.8B | Switch 2 launch 2025 | Mario & Pokemon franchises | Handheld gaming leader

#24
Ubisoft
💰 $3000M

Multi-franchise publisher | Assassin's Creed, Rainbow Six | FY2024 revenue: $3B+ | 3D platformer innovation | Cloud gaming investments

#25
PlayStation (Sony)
💰 $25000M

PlayStation console leader | PS4 & PS5 dominant | PlayStation Network: 135M+ users | FY2024 gaming: $25B+ | Entertainment ecosystem

#26
Epic Games
💰 $6000M

Unreal Engine leader | Fortnite franchise: 500M+ players | FY2024 revenue: $6B+ | Metaverse investments | Creator economy platform

#27
DreamCraft

March Capital/Makers Fund/Tencent/YC backed; No-code game creation; Publishing/monetization; Democratizing game development; YC

#28
Riot Games
💰 $2000M

League of Legends esports leader | Valorant FPS shooter | $2B+ valuation (pre-IPO) | Esports dominance | Asian market focus

#29
Twitch
💰 $970M

Acquired by Amazon $970M Aug 2014; Emmett Shear/Justin Kan/Michael Seibel/Kyle Vogt founders; 100M+ monthly users; YC S07

#30
Volley
💰 $11.6M

$11.6M+ total (Index/Founders Fund/Khosla); James Hom/Max Child founders; #1 voice game developer; Millions users; YC S18

#31
Xbox (Microsoft)

Microsoft gaming | Game Pass: 34M+ subscribers | Cloud gaming (xCloud) | Xbox Series X/S | Gaming subscription leader

#32
Steam (Valve)

PC gaming platform | 120M+ active users | Largest digital PC game store | Steam Deck handheld | Source engine games

#33
Legionfarm
💰 $17.8M

$17.8M+ total (BITKRAFT/Twitch co-founder); Alex Zhukov founder; 250K+ customers; Pro gaming services; YC S20

#34
Unity

Game development engine | 20M+ developers | Mobile game standard | Subscription model | Real-time 3D creation

#35
Vinci Games
💰 $4M

$4M total (Lemnos Labs/Animoca/YC); Yosen Chen (Riot/EA) founder; Blacktop Hoops VR basketball; YC W25

About Gaming

The gaming industry has evolved from a niche hobby into a dominant global entertainment force surpassing film and music combined in revenue and cultural impact. This sector encompasses console gaming (PlayStation, Xbox, Nintendo), PC gaming, mobile games, cloud gaming services, virtual and augmented reality experiences, and the explosive growth of esports and game streaming. Gaming serves diverse audiences from casual mobile players to hardcore competitive gamers, with demographics spanning all ages and increasingly balanced gender representation. The industry has become a primary social platform for younger generations, with games serving as virtual hangout spaces, creative canvases, and competitive arenas. Current trends reshaping gaming include the shift toward live service and free-to-play models with ongoing content updates, the rise of user-generated content platforms (Roblox, Fortnite Creative), the integration of blockchain and NFTs in select games, and the expansion of cloud gaming eliminating hardware barriers. Cross-platform play has become standard, allowing friends to play together regardless of device. The creator economy around gaming thrives on Twitch, YouTube Gaming, and TikTok, where streamers and content creators influence game discovery and purchasing decisions. Subscription services like Xbox Game Pass and PlayStation Plus offer Netflix-style access to game libraries, fundamentally changing how players discover and consume games. For gaming brands, AI visibility is increasingly important as players turn to AI assistants for game recommendations, strategy guides, build optimization, and troubleshooting. When users ask ChatGPT about "best couch co-op games 2025," Claude for "how to build a gaming PC under $1000," or Perplexity about "games like Elden Ring," the brands and titles mentioned gain immediate awareness and consideration. AI citations influence purchase decisions for $70 premium titles, free-to-play games competing for player time, gaming hardware, and subscription services. As the industry becomes increasingly complex with hundreds of major releases annually, AI-powered discovery and recommendations shape which games break through the noise and achieve commercial success.

Key Industry Trends

  • Free-to-play and live service models dominating across mobile, console, and PC platforms
  • Cloud gaming services eliminating hardware barriers and enabling instant play experiences
  • User-generated content platforms empowering players to create and monetize game experiences
  • Cross-platform play becoming standard enabling unified player communities

Market Overview

The global gaming market reached $282.3 billion in 2024, driven by mobile gaming dominance ($163.7B), robust console and PC segments ($93.5B combined), and emerging cloud gaming services ($8.4B). The sector includes 3.38 billion gamers worldwide, with particularly strong growth in Asia-Pacific (56% of global revenue) and mobile-first markets. Adjacent segments including gaming hardware ($45.2B), esports ($1.9B), and game streaming platforms continue rapid expansion as gaming culture becomes increasingly mainstream.